Time Dimension Hole
Trap Normal

Time Dimension Hole

  • Archetype:
  • Hole

  • View:
  • 720




Shuffle your Deck, then excavate the top card of your Deck, and if it is a monster that can be Normal Summoned/Set, Special Summon it. If it wasn't, or couldn't be Special Summoned, place it on the top or bottom of the Deck. You can only activate 1 "Time Dimension Hole" per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
51± 8/ 100
Power Score
Intrinsic 49
Deck 53

Time Dimension Hole — Power Evaluation

Final Score: 51 ± 8 · Confidence: Medium

  • Intrinsic: 49 · Deck: 53 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Searcher/Tutor

Why it scores here

Time Dimension Hole is a one-copy, once-per-turn Trap that converts the top card of the Deck into a Special Summon only when that card is a Normal-Summonable or Settable monster, and otherwise leaves the card on the top or bottom of the Deck. Its value is a conditional free body from the deck, not card advantage or interaction, so the score sits at the middle. The 14-deck sample shows it is a stable one-slot staple in Traptrix shells (13 of 14 decks run it alongside the Traptrix core), which confirms it is practical but does not raise the score. The absence of combo records keeps combo conversion at a text-only estimate.

Axis scores

Axis Score Evidence
Accessibility 50 Set Trap that needs a live excavation hit; the top-card outcome is random and reliable only when the deck's top monsters are Normal-Summonable (decks: 14/14 run 1 copy; combos: none) (inferred).
Combo & Conversion 40 Text converts one deck-top monster into a body, with no multi-step board or payoff; no combo examples or power_index exist to confirm more (inferred).
Resource Economy 50 No draw and no card advantage; it spends the trap for at most one free Special Summon from the deck, and a miss returns the card to the deck (verified).
Effect & Interaction 10 No negation, removal, or hand-trap reach; it only manipulates the Deck (verified).
Material Utility 30 Only indirectly useful: a monster it Special Summons can be material, but the card itself is not material and no material stats exist (inferred).
Resilience & Flexibility 35 A Trap that can be negated or punished in the Set zone, with a once-per-turn limit and no redundancy beyond the single copy (verified).
Deck-Building Efficiency 75 One copy, no garnet or lock, and the Traptrix home runs it at 1 copy in 13 of 14 decks, so the slot cost is light (observed).

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Searcher/Tutor (Searcher profile used as a proxy for deck-top access). Intrinsic ≈ 49, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Free conditional body from the deck with a clean, short text
  • One copy, no garnet, fits a Traptrix shell with no slot strain
  • Present in 13 of 14 sampled decks alongside the Traptrix core

Weaknesses

  • The outcome is random: a miss on a non-Normal-Summonable top card gives nothing
  • No draw, no interaction, and no material value of its own
  • Set Trap that depends on the Set zone surviving the opponent's turn

Counters / choke points

  • Negation or punishment of the Set Trap before it resolves
  • Deck-top manipulation or a deck that does not hold Normal-Summonable monsters on top

Best use

Starter / deck-top Special Summon inside Traptrix shells. Decks: Traptrix. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: excavate the top card, Special Summon it if it is a Normal-Summonable or Settable monster, otherwise place it on top or bottom; once per turn; 14 of 14 sampled decks run 1 copy; Traptrix co-occurs in 13 of 14 decks (92.9%)
  • Observed: Gravedigger's Trap Hole co-occurs in 11 of 14 decks (78.6%); Distinct archetypes: 3 real archetypes plus one 'Không có' entry; 8 of 14 decks are Traptrix (57.1%)
  • Inferred: The Traptrix bodies listed as partners are Normal-Summonable, so they are typical excavation hits (no per-monster check in the evidence); Deck-top outcome is random, so accessibility is partial rather than reliable
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no per-monster Normal-Summon/Set legality for the Traptrix partners











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